Learn the intricacies of color correction in Premiere Pro, including navigating the Lumetri Color Panel, Lumetri Scope Window, and the utilization of curves for optimum video color effects. This knowledge can pave the way for careers in video editing and production where color correction is a crucial skill.
Key Insights
- The Lumetri Color Panel and Lumetri Scope Window are essential tools for color correction in Premiere Pro.
- Two recommended scopes for beginners are Vectorscope YUV and Waveform RGB.
- The Vectorscope displays saturation levels and color placement, while the Waveform reflects color distribution and exposure.
- Curves, divided into the top and bottom sections, play a crucial role in color correction. The former deals with white points and black points, while the bottom section pertains to Hue/Saturation curves.
- Basic correction techniques include lowering the highlights uniformly, boosting shadows, adjusting saturation levels and boosting blacks.
- White balance correction can rectify any tint over your footage, and boosting mid-tones using curves can provide an overall improvement to the clip.
Exposure Tools in Lumetri
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Exposure
Overall brightness — first slider to grab.
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Contrast
Difference between dark and light values.
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Highlights / Shadows
Recover blown highlights or lift crushed shadows.
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Whites / Blacks
Set the absolute brightest and darkest points in the image.
Video Transcription
Hi, This is Margaret with Noble Desktop. This is an Introduction to Basic Color Correction in Premiere Pro.
Please do the same and if you don't have it up here in your menu bar, go to Window > Workspace > Color. As soon as you choose the Color Workspace, a couple of things happen, one of which is you're given this Lumetri Color Panel and you're given a Lumetri Scope Window.
You probably do not have these on your window yet, unless you put them there. To find them, go under the wrench and choose Vectorscope YUV and Waveform RGB. These are the two that I recommend particularly for people wanting a basic introduction to color correction.
The vector scope is the circular scope and is demonstrating the saturation levels of the color as well as where the color is situated on this chart. The waveform is the graph and is letting you know the color distribution of wherever you might be in this clip. It's actually reflecting the way the colors distributed and also the exposure (are you underexposed, beneath zero, overexposed, above a hundred).
When it comes to basic color correction, I also like to work with curves. The other items on here particularly color wheels and match an HSL secondary will be spending a lot of time with. When it comes to curves, we have two sections: the top section and the bottom section. The bottom section is called Hue/Saturation curves, which have to do with color grading in a wonderful way where you can change one color, but that's another lesson for this lesson in basic color correction.
Under curves, there are just RGB curves. This white dot has to do with your white point and your black point (or the brightest point on your clip and the darkest shadow on your clip). When it comes to the colors, these are dividing up your colors into video color fields of red, green, and blue (highlight and shadow).
To uniformly lower the highlights you would go down vertically, to uniformly boost the shadows you would go up vertically. Visiting the vectorscope, you can lower the saturation a bit. You can also go under basic correction and boost up the blacks a bit.
If you're looking at the graph, the first thing you can say is you are definitely underexposed and need to bring up the shadows. You can do this by going to your curves, looking at the blue line, and boosting it up vertically. I'm missing a lot of the more complex mid-tones and of the higher tones of brightness here and color gradation.
You can also do white balance by using the eyedropper. Whenever you have a tint over your footage, white balance will correct that. To give the clip an overall boost, you can go to the curves and boost the mid-tones.
I hope you've enjoyed this introduction to basic color correction in Premiere Pro. This has been Margaret with Noble Desktop.
Video Transcription:
Full Video Transcript
Hi, this is Margaret with Noble Desktop, and this is an introduction to basic color correction in Premiere Pro. You may notice that I have my color panel selected up top. Please do the same, and if you don't have it up here in your menu bar, go to Window, Workspace, Color.
As soon as you choose the color workspace, a couple of things happen. One of the things that happens is you're given this Lumetri Color panel and a Lumetri Scope window. You probably do not have these on your window yet unless you put them there, so the way you find them is you go under this wrench and you choose Vectorscope YUV and Waveform RGB. These are the two that I recommend, particularly for people that are wanting a basic introduction to color correction.
Understanding the Vectorscope and Waveform
The vectorscope is the circular scope here, and this is demonstrating to you the saturation levels of the color as well as where the color is situated on this chart. The waveform is this graph, and this is letting you know the color distribution of wherever you might be in this clip. It's actually reflecting the way the color is distributed and also the exposure—are you underexposed, are you beneath zero, are you overexposed, are you above a hundred?
The reason I could tell that it's beneath zero is because I am not clamped. In doing basic color correction, you are attempting to be broadcast safe, within range for broadcast. Not only that, but by doing color corrections you're absolutely making your movie look better. You can see that I have blue down below and I am underexposed. Here's where it's saturated—I do not want to exceed this shape here, and I am slightly exceeding that. So those are two things right away.
Basic Correction Tools and Curves
What am I going to use to do basic color correction? Clearly basic correction, and I also like to work with curves. The other items on here, particularly Color Wheels and Match and HSL Secondary, we'll be spending a lot of time with. When it comes to curves, we have two sections: the top section and the bottom section. The bottom section is called Hue Saturation Curves, which have to do with color grading in a wonderful way where you can change one color, but that's another lesson.
For this lesson in basic color correction, I'm going to be looking at basic correction and under curves, just these RGB curves. When you're looking at this, the white dot has to do with your white point and your black point. Another way of saying that would be this top dot is the brightest point on your clip, and the bottom dot is the darkest shadow on your clip—the brightest highlight, the darkest shadow.
Working with RGB Color Channels
When it comes to the colors, these are dividing up your colors into video color fields of red, green, and blue. This is highlight and this is shadow, but it also works with it as a color wheel. For example, moving this down would bring me into more of a green tone. Double-clicking here resets that.
Let's just take a look at this overall. If I'm looking at this graph, the first thing I can say is I am definitely underexposed. I need to bring up the shadows, so I can just simply go like that. Notice how this has been boosted and now you're within range. I can also go under basic correction and I could boost up the blacks a bit.
Adjusting Blue Channel and Exposure
Interestingly, you'll see that this color blue is the culprit. Let's revisit my curves and look at blue and just go to the bottom of this blue line and just boost that up vertically. I'm missing a lot of the more complex mid-tones and the higher tones of brightness here and color gradation.
If I'm going to work with my white point, dark point, and basically you could look at this just as being exposure, I want to just boost this up a little bit here. You'll notice how everything is being boosted uniformly—the higher range of your exposure are being boosted. If I want this to be uniformly lighter towards the highlight spectrum, maybe I want to just boost the mid-tones in general, just give it an overall boost.
Saturation and White Balance Corrections
Visiting our vectorscope here, I had mentioned before how the saturation is a little bit off. I can just lower the saturation a bit. You'll notice how this now has corrected itself within range. There's also something called white balance. I'm actually going to remove the attributes of this first so that you can see it without anything on it.
So let's white balance him. Eyedropper—let's just choose something that should be white. Whenever you have a tint over your footage, white balance will correct that. This clip, to uniformly lower the highlights, you would go down vertically. To uniformly boost the shadows, you would go up vertically.
Fine-Tuning Lighting and Contrast
I find this to be a little washed out. I would like more light here. I'm going to go right here and just give this some overall good lighting. Maybe I just want to have a little kind of definition in the shadows—I'm going to bring that down.
Let's look at these buttons. Exposure—you can see what's happening. There are blocks here. I could lower the shadows of those legs. This is like literally pinpointing those areas. You could boost that here. Contrast over here—we are moving into the blue range. Maybe I want to stay more within this warm tone. Here's my temperature. I'm going to move this over away from the blue, maybe try to stay right on that line. We're going to be doing a class on this skin line and examining what that's about.
I hope you've enjoyed this introduction to basic color correction in Premiere Pro. This has been Margaret with Noble Desktop.
