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UX Design in a Day

Intro Course in UX Design

User experience design is often misunderstood as simply interface design, but is actually comprised of many moving parts beyond the visual aspect–a good user experience also takes into account how the user feels. In this hands-on UX training, you’ll learn about the complete UX design process, including user research, product requirements, information architecture, user flows, sketching and wireframing, prototyping and usability testing, development and post-development. 

Whether you are exploring a new career or are looking to better understand the role of UX designers on your team, this User Experience course is the perfect primer to learn more about the user experience design process. This UX class will blend lecture, discussion, industry examples, and classroom activities. You'll leave the class with a broad understanding of how UX designers work with other team members, fundamentals of the industry, and how designers move from research insights to design concepts.

  • Small Classes
  • Computer Provided
  • Top Instructors
  • Free Retake
User Experience Design post-it notes

Get Started in User Experience Design

In this immersive UX Design class, you will learn the complete UX design process, including user research, product requirements, information architecture, user flows, sketching and wireframing, prototyping and usability testing, development and post-development. In this hands-on course, you will sketch a prototype for an app and turn it into a prototype on your phone. Learn these skills with step-by-step exercises in a small class led by a professional UX design instructor.

  • “UX in a Day is a good overview of User Experience methodology and practice. I liked the hands-on approach and practice examples.”

    Jill Loewenthal

    Learned core UX principles in UX Design in a Day

  • “Great to have a subject matter expert that doesn't resort to lingo/trend words/odd catchy phrases that the rest of the industry wouldn't use or care about. Loved the class exercises that helped us actually take what we learned and implement it more hands on.”

    Saki Tanaka

    Attended UX Design in a Day to learn fundamental UX processes

  • “I think it's a great starting point when you're interested in pursuing / learning UX from scratch.”

    Coco Han

    Learned the complete UX design process in our UX Design in a Day class

  • “My first course at Noble Desktop was extremely relevant and informative! The class format was engaging and educational - I'm excited to continue learning more about the UX/UI field.”

    Leah Jarrett

    Leah learned User Experience basics in our one day class.

  • “The instructor was top notch, and gave us loads of information on UX design in one day. The class was structured in such a way that each minute was valuable and no time was wasted. He was very engaging and presented the material in a way anyone could understand.”

    Shannon Brown

    Took the UX Design in a Day class

  • “UX Design in a Day is a great introduction for those interested in understanding what UX is and learning the necessary skill set for this growing field. The instructor was very knowledgeable, and the short activity sessions helped me get a hands-on feel of the UX process.”

    Joseph Broda

    Learned core UX techniques in UX Design in a Day

  • “Great introduction to UX and the myths around UX.”

    Sean Walsh

  • “A great overview with enough information that I feel I can dive into UX in the field”

    Joann Hill

  • “Extremely informative and clear - I had never done UX design and now I can't wait to start my career with it!”

    Jenn

  • “I'm feeling much more confident about talking to my clients about UX now. Exactly what I wanted! ”

    Carla Frank

  • “Bill's UX Design in a Day class was fun, informative, and engaging. It helped me to understand what it means to be a UX Designer, and whether or not it's something I want to pursue as a career.”

    Pam Weis

Frequently Asked Questions

  • Are there prerequisites for this class?

    No. Prior experience is not required for this class. Students only need to be comfortable with using a computer.

  • Do I need to bring anything to the class?

    No. We provide computers (Mac or PC) with the required software installed. Choose your operating system at checkout.

  • Do you offer discounts or a payment plan for this course?

    Discounts

    Shorter courses such as this are already affordably priced and are not eligible for discounts.

    Payment Plan

    This course is not eligible for a payment plan, which is only available for programs priced at $2,495 and above. Read our Payment Plan FAQ for more details.

  • Can I take this course online (remote learning)?

    Sorry, but this training is not available online.

Get Started Learning UX with Hands-on Activities

“UX Design in a Day is a great introduction for those interested in understanding what UX is and learning the necessary skill set for this growing field. The instructor was very knowledgeable, and the short activity sessions helped me get a hands-on feel of the UX process.”
Joseph Broda, Digital Editions Specialist

User experience design workshop in NYC

Learn the UX Design Process

Learn the UX Design process by conducting a user interview, sketching a prototype for an app, and then turning your sketch into an app prototype on your phone.

UX processes, including user flows and scenarios

Industry Expert Instructors

Our UX classes are all taught by user experience industry professsionals. Learn from their real-world experience and gain valuable practical knowledge.

UX designers testing concepts in Soho, New York City

Learn the Elements of the UX Design Process

User Experience (UX) Design
  • User Experience (UX) involves a person’s behaviors, attitudes, and emotions about using a particular product, system, or service.
  • Includes the practical, experiential, emotional, meaningful, and valuable aspects of human-computer interaction and product ownership.
  • Considers a person’s perceptions of system aspects such as utility, ease of use, and efficiency.
  • UX is important because of the increased emphasis on user-centered design. It’s not about what the client wants, it’s what the user needs and wants.
User Interface (UI) Design
  • Design that focuses on how users experience and interact with a variety of products from websites and software applications to computers, appliances, machines, and mobile devices.
  • The goal of user interface design is to make it as simple and efficient as possible for users to accomplish their goals—what is often called user-centered design.
User Research
  • Investigating how and why humans do what they do.
  • Includes research methods used to collect information from existing or potential users, such as user interviews, focus groups, monitored interviews, informal interviews, and quantitative surveys.
Personas
  • Fictional characters that UX designers create in order to highlight demographics, behaviors, needs, and motivations.
  • As a snapshot of the target audience, personas make it easier for designers to empathize with consumers throughout the design process.
Journey Map
  • A diagram that explores the multiple (sometimes invisible) steps taken by consumers as they engage with the service.
  • Allows designers to frame the consumer’s motivations and needs in each step of the journey, creating design solutions that are appropriate for each.
  • Can utilize inputs from user interviews, customer service, and sales.
User Flow
  • A visual representation of the user’s flow to complete tasks within the product.
  • It’s the user perspective of the site organization, making it easier to identify which steps could be improved or redesigned.
Sketching, Wireframing & Prototyping
  • Sketching is a quick way of visualizing a new interface by using pen and paper. Sketches are useful for validating product concepts and design approaches with both team members and users.
  • A wireframe is a visual guide that represents page structure, as well as hierarchy and key elements. Useful for discussing ideas with team members and clients, and to assist the work of designers and developers.
  • A prototype is a simulation of a product’s navigation and features, commonly using clickable wireframes or layouts. It’s a quick and dirty way to test and validate a product before fully developing it.
User Testing
  • A one-to-one research interview in which the user is asked to perform a series of tasks in a prototype or a product.
  • Validates and collects feedback of flows, design and features.