Creating Walkthroughs and Animations in Sketchup: Exploring Visual Styles and Shadows

Exploring Visual Styles and Shadows in Sketchup

Take a deeper look at creating animations and exploring visual styles in Sketchup. This article focuses on understanding the nuances of creating a walkthrough, saving files correctly, and using different design styles to visualize architectural structures.

Key Insights:

  • The process of creating a walkthrough in Sketchup involves saving files for different stages of the project, such as a save for a park and another for the animation.
  • Sketchup offers a range of design styles which are useful for creating different artistic looks for your architectural structures. These styles can generate sketch-like images, enhancing perspectives of your design.
  • Understanding the interaction of different elements in a Sketchup model, such as shadows and textures, is crucial. For example, if an image texture is applied onto a hidden surface, the objects in the image (like trees) will not cast a shadow.

Note: These materials offer prospective students a preview of how our classes are structured. Students enrolled in this course will receive access to the full set of materials, including video lectures, project-based assignments, and instructor feedback.

and now we get to do the fun stuff. We're going to look at Scenes, animations, and creating a walkthrough in SketchUp. But before we go any further, I would like to save this file as a “Save As, ” so go to File > Save As.

Let’s go to our SKP 101 File Downloads folder. Let’s save this file as “community-park-yourinitials, ” then click Save. After that, I will do another Save As and name the file “community-park-animation, ” using a dash between “park” and “animation, ” then click Save. Now we have two saved versions: one for our park and one for our new animation file.

Before we begin to build our animation, let's talk a little bit about visual styles in SketchUp. If we go to Window > Default Tray and check Styles*, it will appear at the bottom of the tray. When we opened the original Architectural Inches template, the Architectural Design style that it's currently using was automatically loaded at the same time as our base units.

By going down this dropdown menu and exploring the various design styles, we can experiment with different artistic looks for our building. These are fun and quick ways to create sketchy, hand-drawn image styles and perspectives of your design.

As you may notice, the closer you zoom in, the more detail you'll see in your model. The farther away you are, the more the model appears like a brush-stroke rendering with general outlines of your design. Feel free to explore the many different styles available.

Learn SketchUp

  • Nationally accredited
  • Create your own portfolio
  • Free student software
  • Learn at your convenience
  • Authorized Autodesk training center

Learn More

There are some really nice style presets for building competitions—like “Pencil on Light Brown.” There are so many to choose from.

I could look at these for days, just exploring the various ways this park looks. But for now, let’s go to our Default Styles and click Shaded*. This is our basic design view with a white sky and white background.

We also have the Landscape Architecture Style*, which is another nice option. This one shows a ground plane and a sky.

Let’s use this style for our animation. Let’s open our Shadows Dialog Box and turn shadows on. Go to the Shadows panel and check Shadows*.

Here I see that shadows are casting along the ground. I want to turn that off, so I’ll uncheck On Ground*.

You may have noticed that our trees are not casting any shadows. That’s because the trees are image textures applied to a hidden surface. Since the surface holding the image is hidden, the trees will not cast a shadow.

photo of Derek McFarland

Derek McFarland

SketchUp Pro Instructor

Over the course of the last 10 years of my architectural experience and training, Derek has developed a very strong set of skills and talents towards architecture, design and visualization. Derek grew up in an architectural family with his father owning his own practice in custom home design. Throughout the years, Derek has had the opportunity to work and be involved at his father's architecture office, dealing with clients, visiting job sites, and contributing in design and production works. Recently, Derek has built up an incredible resume of architecture experiences working at firms such as HOK in San Francisco, GENSLER in Los Angeles, and RNT, ALTEVERS Associated, HMC, and currently as the lead designer at FPBA in San Diego. Derek has specialized in the realm of architectural design and digital design.

  • SketchUp Pro
More articles by Derek McFarland

How to Learn SketchUp

Master SketchUp with Hands-on Training. SketchUp is a 3D Modeling Application Used in Fields Such As Architecture, Interior Design, Mechanical Engineering, and Video Game Design.

Yelp Facebook LinkedIn YouTube Twitter Instagram