Creating a Stunning Interior: Exploring Materials for Rendering Views

Exploring Interior Materials and Rendering Views: Taking a Closer Look at Stairs and Railings

Discover the process of setting up the interior materials of a 3D rendering, including the creation of a camera view to examine the space and the adjustment of various elements. Learn how to manipulate material appearances, such as oak flooring and steel textures, for optimal visualization and realistic representation.

Key Insights

  • The process of setting up the interior materials of a 3D rendering involves creating a camera view to gauge the overall look and feel of the space. This includes selecting the right angle and adjusting the view depth.
  • Material appearance plays a crucial role in the setup. For instance, the relief pattern of an oak flooring material can significantly impact its look when rendered.
  • The use of Autodesk physical assets allows for a wide range of options to visualize materials, including steel and aluminum. The choice of material color and texture can be manipulated for an accurate representation, like the use of anodized flat for a darker colored stair.

Note: These materials offer prospective students a preview of how our classes are structured. Students enrolled in this course will receive access to the full set of materials, including video lectures, project-based assignments, and instructor feedback.

Now that we have all of the exterior materials set up, let's go ahead and take a look at some of the stuff on the interior. And to look at the interior materials, I think the best thing we can do is create some sort of a camera view that will help us look at the whole picture of the rendering that we're trying to create. And so I'm going to do this from the View tab.

I'm going to look for 3D View, and I'll go to the bottom side of that and pick Camera. And I want to get a good shot of it, so I'm going to look at it kind of from this angle here. And I don't really want to look too far back into our existing space because there's really nothing to show there.

But I do want to see some of the glass and maybe kind of catch the view this way. And notice the really important part here is that I get the view depth correct, because we can always adjust the other things. And so what I'll do is I'll just take this and kind of extend it across here so that I can see the ceiling and I can see, you know, a good look at the stair, maybe a little bit more of the floor in here.

And there's always that fine line between where you extend out your rendering view to a point where it's now just so unrealistically stretched out it looks weird. But I think we're at a good place here with this one. Now we have a few materials that we need to look at.

And we're going to take them one at a time here. And so the first one is going to be with the stair. We have two that we need to deal with on the stair, and they're both going to be the metal that's going to represent the risers and the stringers.

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And then we have the wood tread material. We're going to start with the Oak Flooring. And we're going to look at the Appearance, because remember, none of these things matter here.

And everything looks pretty good with this. And one of the things that we all want to look at is how this relief pattern is going to look when we render it as a flooring material. OK, so the next one is this Steel ASTM A992.

So let's take a look at what that one is. And this is a Stainless Satin. And I don't think that's what we're looking for here.

We're going to go ahead and swap that out. So I'll expand the Autodesk Physical Assets. And let's go to Metal.

And so we can look at Steel and see what options we have here. So there's Plate and Galvanized, all kinds of different things that we can choose from here. If we were to go to Stainless, we have just as many.

These three: Polished, Satin, and this is a Brushed Stainless, which can be cool in some cases. And then we have all of our other materials that we can use as well, including the Aluminum. If you wanted to have more of a colored look on your stair, you could definitely go that route.

But you can also do that with these ones here by adding in some of the color to these. For this one, it's just easier to go with a colored aluminum, or like an anodized aluminum, because then it makes it simple for us to pick the right color. So I'm going to pick this Anodized Flat.

And I'm going to assign that asset. And then what I'll do is I'll change the color because I don't want it to be a white, but I do want it to be kind of like a darker color. So I'll bring it in pretty close to black in here.

And that's going to be the color I'll use for the stair. And just like the other ones before, I'm going to go back to Graphics and have it use that render appearance so that when we look at the shaded model, we get a pretty good idea what it's going to look like. So I'll change this view to Shaded.

And now we've got our dark stair with the wood. And I'll go ahead and hit Save. And then next, we're going to take a look at our railings and see what materials are applied to that.

photo of Michael Wilson

Michael Wilson

Revit Instructor

Bachelor of Architecture, Registered Architect

Mike is recognized by Autodesk as one of North America’s leading Revit Certified Instructors. He has significant experience integrating Revit, 3ds Max, and Rhino and uses Revit Architecture on medium and large-scale bio and nano-tech projects. Mike has been an integral member of the VDCI team for over 15 years, offering his hard-charging, “get it done right” approach and close attention to detail. In his spare time, Mike enjoys spending time outdoors with his wife, children, and dog.

  • Autodesk Certified Instructor (ACI GOLD – 1 of 20 Awarded Globally)
  • Autodesk Certified AutoCAD Professional
  • Autodesk Certified Revit Professional
  • Revit
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