Developing Window Trim Details: Head and Sill Detail Walkthrough

Refining Window Trim Details: Adjusting Scale and Borders for Head and Sill Details

Explore a step-by-step guide on creating a detailed architectural drawing focusing on window components like the head detail and sill detail. Develop an understanding of how to adapt the drawing according to real-life situations, including when the wall assembly is thicker than the standard distance.

Key Insights

  • The article provides a comprehensive guide on creating detailed architectural drawings, including how to work on specific window details such as the head and sill.
  • It demonstrates the need to adapt the drawing when the wall assembly is thicker than the standard distance, which involves adding more trim work inbound.
  • The article also emphasizes the importance of considering the actual size of the detail when inserting it into the drawing, including adjusting the scale factor for precise detailing.

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Well, let's continue on. We're going to work on a head detail and a sill detail. So I don't need this stuff right here in the middle.

I don't need that at all. I'm going to move, select with window, and move them together out to there. So what you can start to tell is that this trim woodwork here is what they provide in their detail.

What's also going to happen is that this face right here is going to be right on the outside of the building. So I'm going to move, select with window, from the end of this face perpendicular to my wall right there. Now, one thing that is happening is that the wall assembly that we have is thicker than their standard distance.

We have some adapting to do, but it's just going to be a function of adding more trim work inbound. What I am going to do, though, just so that line work can show up a little bit better, I'm going to move the previous selection set from an arbitrary point with Ortho on, and move it 1/16th of an inch to the right because I just want this to show. Now I'm going to move, select with window, from the end here perpendicular to the stud and then move previous from an arbitrary point down 1/16th of an inch and save the file.

Move, select with window here, zoom out, pan down to about there, and then this assembly right in through here is what's going to be sitting on top of this. So move previous from the end of there perpendicular to the stud, move previous up 1/16th of an inch and save the drawing. So I have my components in there.

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The next issue is going to start to be what is the actual size of my detail that I'm going to work on. So I'm going to insert, go to browse, slide down and choose my detail border, go OK, specify insertion point on screen, and have it as a scale factor of 1. I'm going to go OK, insert it right there. It's asking me for the values.

I'm just going to let them be. I'm going to change my point style, format point style. I'll change that to PD mode 0, and I'm now going to move the detail from here over to here.

And you can start to see that it's really not large enough. If I scale this guy from the end of there a factor of 2, and if I move this, I'm getting close to what I need. And in fact, it might be satisfactory.

I'm going to list this border; it shows a scale factor of 2. A scale factor of 2 is the equivalent of 6 inches equals a foot. Double-click on the title block. Let the scale factor say 6 inches equals a foot, and the detail name will be Typical Window Header.

So everything that I need can be right in through there. But you know, it still feels that I could use a little bit more space around this thing, just because I probably want to address my wood trim on the inside. So I'm going to scale this guy from the end over here by 2, and move this over to there.

I list the title block, and it will say a scale factor of 4, which will mean 3 inches equals a foot. But as I'm looking at it again, now I just have too much space for this information. So I'm going to undo to the point that I have my detail border at 6 inches equals a foot.

I'm going to move the border from here slightly over. I'm looking at my dots. I think I'm just going to say move the border nearest to here, perpendicular to the wood condition, and then copy this from there, ortho on, down to here, and hit escape.

What we now need to do is double-click on the detail border, and let it say Typical Window Sill, and go OK, and save the file. If you would please get the drawing to this point, and then we'll continue developing our detail in the next video. This is fun, isn't it? I hope you're enjoying yourself.

Al Whitley

AutoCAD and Blueprint Reading Instructor

Al was the Founder and CEO of VDCI | cadteacher for over 20 years. Al passed away in August of 2020. Al’s vision was for the advancement and employment of aspiring young professionals in the Architecture, Engineering and Construction (AEC) industries.

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