Adding Right and Back Views with User Coordinate System in AutoCAD

Establishing User Coordinate Systems for Right and Back Views in AutoCAD

Explore the process of adding a right side and back view in design models, along with the use of user coordinate systems. Understand how to specify new origins, save views, and create new views.

Key Insights

  • The article explains how to rotate the view cube in a design model to obtain the right side and back view. It emphasizes the importance of understanding these views for a comprehensive model.
  • Adding a user coordinate system (UCS) is crucial in design models. The article details the process of specifying a new origin using a three-point system and the steps to save this view.
  • Creating new views forms an integral part of the design process. The article elucidates the method of defining a window, ensuring the right view for the UCS, and saving the completed view.

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Let's add in our right-side view and our back view. To begin, I'm going to rotate my ViewCube twice—once, and twice.

Now I am on my right-side view. Again, this view is the left view. So this is our right view.

Okay, let's add our User Coordinate System. Now there are a couple of ways to do this. Of course, there are many options here.

In this case, the Three-Point option is the one we've already used before, so let's use that again. I'll go Three-Point.

The first point is to specify our new origin: 0,0,0. I'll choose this point on the ground line. The positive X direction is going to come across the ground line to the other end and click. The positive Y is going to go straight up and click.

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We can see our X and Y are in the correct locations. Now we'd like to save this view. So let's go back to our UCS Named View option, click Unnamed, and name this Right.

Let's hit OK. Now let's add our new view. I'll go New View.

This is Right View. We'll define the window as our No Plot—Endpoint to Endpoint. Enter to lock it in.

Make sure you uncheck Save Layer Snapshot and ensure that the UCS is set to Right. Let's hit OK. Then let's pan over and rotate the ViewCube one more time.

Here we go—this is our back view. Again, the back door is here.

So this is our back view. Okay. Now we can add in our UCS.

I like using the Three-Point option because it always allows me to establish my base point, which is 0,0, and then my positive X and positive Y. There are some other options here that would achieve similar results, so please feel free to play around on your own time. But for now, let's stick with the Three-Point option—setting our base point here, positive X runs across to this Endpoint, positive Y goes up the drawing to this Endpoint.

There we go. Let's make sure to save our UCS. I'll go to this option here, click Unnamed, and let's name this Back.

I'll hit OK. Now we can create our new view. New View.

This is Back. The window I'll define from here to here. Enter to lock it in.

Our UCS is Back, and we do not want to save our Layer Snapshot. I'll hit OK and Control + S to save. Now go ahead and try to switch between your named views—seeing Front, Left, Right, and Back. As you switch between these views, make sure that your UCSs are also updating. Remember that the Left view uses the World Coordinate System.

I'll go to the Left view, Zoom Extents, and Control + S to save. In the next video, we will talk about how to get this roof geometry drawn on the other view locations and how we can use the existing geometry to help us along the way. I'll see you in the next video.

photo of David Sellers

David Sellers

David has a Bachelor of Architecture Degree from Penn State University and a MBA from Point Loma Nazarene University. He has been teaching Autodesk programs for over 10 years and enjoys working and teaching in the architectural industry. In addition to working with the Autodesk suite, he has significant experience in 3D modeling, the Adobe Creative Suite, Bluebeam Revu, and SketchUp. David enjoys spending his free time with his wife, biking, hanging out with his kids, and listening to audiobooks by the fire.

  • Licensed Architect
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  • Autodesk Certified Professional: AutoCAD, Revit, Fusion 360
  • Adobe Visual Design Specialist
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