How to Add Doors and Storefront Entrances in Office Spaces: A Step-by-Step Guide

Adding Doors and Storefront Entrances for Office Spaces: Detailed Installation Process and Customization Options

In this informative piece, you'll explore the process of adding doors to offices and different rooms in a design project using a specific software. Learn the steps of using a single flush door for an IT room, how to set a door from the centerline of an adjacent wall, finding families quickly using the Autodesk family option, and more.

Key Insights

  • The article provides a step-by-step guide on adding doors to offices and different rooms in a software project. It starts by explaining the use of a single flush 36 by 84 door for an IT or server room and how to set it two foot from the center line of the adjacent wall.
  • The author elaborates on the utility of the load Autodesk family option. It allows for finding families quickly that haven't been loaded into the project yet. Filtering by category, the designer can pick a catalog of doors for different office types.
  • The article also discusses the process of setting the parameters for doors, dealing with masonry inset and frames, and setting drywall frames. It further explains the usage of storefront entrances for phone rooms and adjusting the vertical grid layout as per project requirements.

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Let's go ahead and add all the doors that we have for our Offices and our different rooms here. And so, like I'd mentioned in the previous video, this room was gonna be like an IT or Server Room in this space here. And so we're gonna go ahead and just use our single flush 36 × 84 for that door, and I'll go ahead and set it in here.

And by default, whenever I set a door like that, I'm gonna have it be two feet from the Centerline of the adjacent wall. And then for these doors here, we're gonna go ahead and take advantage of our Load Autodesk Family option and just take a look at the way that this allows us to find families really quickly that haven't been loaded into our project. And so if you're using this software or a different one to organize your family library, they all kind of work the same way.

And so we're able to go in and filter by category, and I can just pick Doors. And then what's cool is I have this catalog of Doors that I can then look at and say, okay, well, which one do I wanna use for our different Offices? And so I'm looking for a single door. And then as I scroll down, I can kind of see something with a full light would be nice so that the Offices aren't just closed-in boxes here.

And so I'll pick that one, and then I can say Load. And then this is called the Type Catalog for this one. And so if you're only using one of these different types, then you only need to load that particular one in.

If I wanted to have doors that were taller, like 36 × 96, then I can just load in this type—the 36 × 96—or if we wanted the seven-foot-high doors, then we can load in that one. But I'm gonna grab the 36 × 96 and hit OK. And then now when I go to do Doors, you can see that that door is loaded into our project and we're ready to place them.

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And so I'll go ahead and add the door at that same location we were talking about—the two feet away. And then I can go ahead and start placing these where they need to be. And so you can go through and just place them two feet, two feet, two feet.

You can always copy them because it's along the same host here like that. And then because these doors are all the same and the rooms are the same size, I could just mirror it over to the other side. And it looks like we need one more door—two more doors here—and there we go.

And as we were placing these, you may have noticed that this door is kind of sitting a little funky with the frame sitting out beyond. And when I look at the parameters here, I can see that it has a masonry inset, and then it's also set as a masonry frame. If I were to uncheck that, it'll take it back to a drywall frame and then put it back to where it's supposed to be.

Now, you may be asking yourself, well, I just placed 10 doors and they all look different here. Well, that's where we can do the Select All Instances > Visible in View here, as it'll pick all those ones. And then we can make that change by setting it up to be the drywall frame, and they all get changed at the same time.

Now for the Phone Rooms, we're gonna go ahead and do something a little different. We're gonna build Storefront entrances for each one of these. And so we'll use the same type that we used here.

But what I wanna do is I wanna make a duplicate of this. So I'll say Edit Type and Duplicate, and I'm gonna call it Storefront Interior. And I'm intentionally doing this because that type is used on the exterior of the building, and I don't wanna make any changes to this that could have an impact on the overall project.

So I'll change the function here from Exterior to Interior. The curtain panel type, the defaults—everything looks fine here. We can change the vertical grid layout to be a different spacing, to a fixed number, or leave it as is, because chances are we're gonna be modifying it.

I'm gonna go ahead and change it to Fixed Number, though, so that we can make those adjustments on the fly. Then the next thing—the horizontal fixed distance—we do want that head at eight feet because these are most likely gonna be just 10-foot walls. And then everything looks good here, and making sure that it's gonna do this automatic embed as well is gonna be a good one.

So I'll hit OK. And then I'm gonna go ahead and draw this in to fill in the space between so that we have our three different Phone Rooms here. And so I'm gonna draw it down the center of this wall from end to end.

And if I miss the edge, which I did here, it's no big deal. I can just take it all the way up here and do the same thing. And it kinda wants to hit that point.

So you can even see when I go to Thin Lines, it's pretty well on that edge there. And I'll do the same thing here where I'll go ahead and just align it so that we're all the way across. Now, when you look at this layout, it didn't quite give us exactly what we want because we have one, two, three, four verticals.

But if I pick on this wall, I can change the number of verticals to two, and it should hit right at these points here so that we're dividing this thing up the same way. And now from that point, I can go ahead and add in additional grids to make my door openings. And to do that, we'll follow that same process that we were looking at for our entrance.

And so I'm just gonna go ahead and draw in my detail line. I'll copy that over three feet and then copy this one down half the distance of our mullion. And I know now that that's where I want my grid.

Before we get too far into that, though, I wanna go ahead and make sure I have the height set correctly. So you can see here, this is gonna go from Level 1 up to Level 2 with the top offset of negative six. And we don't want this to be all the way up to Level 2.

We're gonna go ahead and change this to be negative four so that it's just a 10-foot-high door.

photo of Michael Wilson

Michael Wilson

Revit Instructor

Bachelor of Architecture, Registered Architect

Mike is recognized by Autodesk as one of North America’s leading Revit Certified Instructors. He has significant experience integrating Revit, 3ds Max, and Rhino and uses Revit Architecture on medium and large-scale bio and nano-tech projects. Mike has been an integral member of the VDCI team for over 15 years, offering his hard-charging, “get it done right” approach and close attention to detail. In his spare time, Mike enjoys spending time outdoors with his wife, children, and dog.

  • Autodesk Certified Instructor (ACI GOLD – 1 of 20 Awarded Globally)
  • Autodesk Certified AutoCAD Professional
  • Autodesk Certified Revit Professional
  • Revit
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