Creating a Toe Kick with Void Extrusion in Revit: A Step-by-Step Guide

Fine-tuning the Toe Kick Design with Void Extrusion and Family Parameters in Revit.

Learn how to create a toe kick in your CAD model using void forms and void extrusion. This article provides a step-by-step guide to creating a piece that cuts into your model, adjusting its dimensions, and saving your work.

Key Insights

  • The article explains how to use void forms and void extrusion to cut out a toe kick in your CAD model. This technique involves starting the sketch from a given point and locking all padlocks once finished.
  • Adjusting the dimensions of the toe space height and ensuring that all parts move together can help verify the correctness of the design. If a dimension is changed, the rest of the design should adjust accordingly.
  • It is crucial to save your work after making significant changes. After adjusting and testing the dimensions of the model, users are advised to save their work to avoid any loss of data.

Now that we have the framework for how we want to create the toe kick, what we can do is we can go in, and I like to zoom in a little bit so it's easier to work, but we can do the same thing, but instead of picking extrusion, we will go through and use our void forms, void extrusion, and that'll allow me to create a piece that cuts into the model, as you can see from this diagram here. So I'll go with void extrusion, and I'm going to use the rectangle tool again just like we did before, and I'll go in and I'll start from this intersection and work my way down, and at this point I just want to lock all of those padlocks and finish the sketch. So you can see we now have our toe kick cut out of the main model here.

If I were to change this dimension for toe space height to, say, six inches, it should all move together, which tells me that we've done something correctly. We'll go into our reference level, and we have the same problem that we had before here, and this is defaulted to do a one foot extrusion, and so what I'll do is I will align it to that reference plane there, and you do have these grips here that you can use to modify it, so if I wanted to, I could take this grip and slam it into that reference plane like that, and then lock the constraint, and that's going to do the exact same thing that we did before with align and lock. Let's check this out in our 3D view, so I'll go to our default 3D view now, and we're looking at the back side of the wall, so I just need the 3D orbit, so if you recall that's holding the shift key and the wheel on your mouse, and now you can see that we have the toe kick in place.

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So this is a good opportunity now, since we're at a good milestone, to double check all of our family parameters, and so what I'll do is I'll leave it in 3D like this, and then I'll go to my family types, and I'll go in and adjust one of these dimensions, and I want to do it one at a time because then I can tell which one may have messed up. So I'll go six feet for the length, and that looks good, and then I'll go ahead and adjust my height, looks good, everything dropped down there, I made that two foot ten, if you didn't catch that, and then for the depth I'll go ahead and change that to three feet, notice the toe kick went with it, and then I can go ahead and change the toe space height to six inches, and everything seems to move exactly the way that we want it to. We can go back in and input all of those dimensions again if we want, or we can just use undo to bring it back to where the way we had it before, and I'll just double check that we got everything back, looks good, and then the most important step is to always save after you do a few things.

photo of Michael Wilson

Michael Wilson

Revit Instructor

Bachelor of Architecture, Registered Architect

Mike is recognized by Autodesk as one of North America’s leading Revit Certified Instructors. He has significant experience integrating Revit, 3ds Max, and Rhino and uses Revit Architecture on medium and large-scale bio and nano-tech projects. Mike has been an integral member of the VDCI team for over 15 years, offering his hard-charging, “get it done right” approach and close attention to detail. In his spare time, Mike enjoys spending time outdoors with his wife, children, and dog.

  • Autodesk Certified Instructor (ACI GOLD – 1 of 20 Awarded Globally)
  • Autodesk Certified AutoCAD Professional
  • Autodesk Certified Revit Professional
  • Revit
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