# SketchUp Pro Bootcamp

Canonical URL: <https://www.nobledesktop.com/classes/sketchup-pro-class-nyc>

## Overview

Start creating 3D models with SketchUp Pro in this hands-on SketchUp training class. Learn to generate, explore, and iterate study models, and use the pencil-and-paper paradigm for 3D modeling. This introductory two-day course is open to beginners and is meant to get you going quickly to start building 3D models using SketchUp.

## What you'll learn

- Create 2D geometry in a 3D environment
- Create 3D geometry
- Learn about the stickiness of 3D geometry
- Connect and generate forms
- Create a 3D model step-by-step
- Generate 3D text
- Export models to Google Earth

## Curriculum

### SketchUp Day 1

#### Introduction to SketchUp

- SketchUp for Web: requirements
- SketchUp Pro: Hardware and software requirements
- Welcome screen and templates
- Interface overview: how to navigate: title bar, menu bar, getting started toolbar, drawing area, status bar, measurements box, default panels.
- Panels menus and tools overview: How to use SketchUp tools (Quick Reference Card)
- Setting up tools panels and preferences
- Saving and reopening a model (Backing up)

#### Quickstart: Creating 3D Elements

- Drawing shapes
- Adding volume
- Moving elements
- Transforming elements
- Adding textures and colors
- Navigation with tools keys and mouse
- Orbit, zoom, pan
- Saving and exporting

#### Core Concepts 1

- Select elements
- Modifiers keys
- Working with axis
- Managing units of measurement (set units and precision in the model info window)
- Camera 
  - Standard views
  - Perspectives
  - Walk
  - Look around
  - Field of view
  - Zoom extends
  - Position

### SketchUp Day 2

#### Creating a 3D Model (Drawing Lines, Shapes, and 3D Objects)

- Inference types and engine
- Drawing lines
- Creating and dividing faces
- Working with edges
- Healing deleted faces
- Finding and locking an inference
- Linear inferencing toggle
- Locking inferences with the keyboard
- Ensuring edges are aligned to axes
- Model and entity info

#### Working with Shapes

- Drawing a rectangle, square, circle, ellipse, polygon, and shape
- View styles for edges and faces
- Selecting
- Editing shapes
- Adjusting the drawing axes
- Pushing and pulling shapes
- Drawing arcs
- Drawing freehand shapes
- Measurement tools
- Measuring angles and distances to model precisely
- Dividing, splitting, and exploding lines and faces
- Sticky modifiers 
- Flipping, mirroring, rotating, and arrays
- Scaling and slicing models
- Using the follow me tool
- Softening, smoothing, and hiding geometry
- Offsetting a line from existing geometry

#### Working with Solid Tools

- Applying colors, photos, materials, and textures
- Reference images
- Match Photo
- Grouping
- Components
- Layers
- Outliner: Working with Hierarchies

#### Working with Text

- Fonts
- 3D text Layers

#### Core Concepts 2

- Exporting and rendering
- Cast realistic shadows 
- Location and times of day
- View the model in Google Earth
- Watermarking a model
- SU Podium photorealistic rendering
- Sandbox Tools
- Modeling terrain
- Geolocated terrain
- Importing
- Creating Terrain
- Sculpting
- Placing models and objects 
- Exporting

#### Warehouse

- 3D warehouse
- Searching for models
- Category, properties, and filters
- Extensions warehouse
- Extensions manager

## Pricing

**Tuition:** $695
