Check
the examples of the work you do in class below.
Session
1:
Exercises:
Using stop() and goto()
Syntax & Casing
Assigning Instance Names
Assigning Variable Names and Values
Understanding Data Types
Creating a Counter
Working with Operators
Outputting Values with trace()
Using if Statements
Testing Variable Values
Creating Event Listeners
Creating Event Handlers
Listening for a Click
Using Math and Equations
Converting to Number
Defining Functions
Setting Parameters
Specifying a Return Type
Many Buttons Using One Event Handler
Finding Which Button was Clicked
Dynamically Changing Properties
Changing Position and Rotation
Math, Expressions and Operators Working with Functions
Switch/Case
Changing MovieClip Properties
Session
3:
Exercises:
Storing MovieClip Variables
Changing the Scale Properties
Receiving Input Text
Creating Arrays
Adding & Removing Items in an Array
Do/While Loops
For Loops
Writing Arrays to TextFields
Adding Line Breaks
Appending Text
Splicing Specific Array Items
Searching for Text in an Array
Checking for Duplicate Entries
startDrag and stopDrag
Creating Objects
Storing Properties in Objects
Using the Loader Object
Adding Objects to the Display List
Loading Images
Loading Events
Removing Array Items Drag and Drop
Loading External Content
Session
5:
Exercises:
Sharing Load Event Handlers
Stacking Order
Progress Event Handlers
Toggling Visibility
Running Code Every Frame
Incrementing Position for Animation
Reacting to Stage Position
Using the Tween Class for Scripted Animation
Easing Scripted Animation
Importing TweenLite
Easier, more Flexible Scripted Animation
Animation Callbacks
Reversing Animation
Getting Click Coordinates
Horizontal Flipping
Introducing Classes
Creating a Custom Class
Adding Class Methods and Properties
Public vs. Private Class Declarations
Creating Classes Based on Other Classes (Extending)