Adobe Flash CS5
Animation and interactivity
In this introductory through intermediate-level
course, you will learn how to animate:
motion and shape tweening (the basis for animation),
drawing, interactivity, buttons, symbols, movie clips, sound,
loading messages, and introductory ActionScript. We focus on ActionScript 2, the designer-friendly programming language, but also provide exercises in ActionScript 3 for those who are interested in more hardcore programming. Check our complete syllabus
with examples of the class projects
Flash CS5 Advanced: ActionScript 2
Banner ads and Simple sites
ActionScript is at the heart of every cool Flash movie or site. This class delves into the core of ActionScript 2, giving you the foundation that every Flash developer needs to get to the next level of interactivity.
This course covers how to accept and modify user input; storing information; creating functions; creating a basic game; manipulating text character by character; modifying symbols properties; dynamically loading assets; making progress bar loaders; scripted animation; drag and drop; and ultimately how to understand and utilize ActionScript 2. Check our complete syllabus with
examples of the class projects.
ActionScript 2 is still used heavily (and often required) in banner ads and can be considerably simpler than ActionScript 3 for people without a programming background. If you're interested in app development or more hardcore scripting, you may want to consider the ActionScript 3 course.
Flash CS5 Advanced: ActionScript 3
Apps and complex sites
ActionScript 3 is more code-heavy and geared toward hardcore programmers and app development. The fundamentals are similar to ActionScript 2, but with more complicated, strict, verbose coding. In high-strain examples, like apps or complex data manipulation, AS3 often performs better than AS2. However, AS3 has higher-level concepts that are more challenging to learn.
This course covers how to accept and modify user input; storing information; creating functions; event listeners and handlers; dynamically manipulating symbols; dynamically loading assets; making progress bar loaders; scripted animation, including TweenLite; drag and drop; object-oriented programming (OOP); and ultimately the core of ActionScript 3. Check our complete syllabus with
examples of the class projects.
If you are working mainly on banners and simple sites, you may want to consider the ActionScript 2 course.
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